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Won't Fix
Votes
1
Found in
2019.3
2019.3.13f1
2020.2
Issue ID
1245786
Regression
No
Application is not responding when built with IL2CPP and Rewired Input Manager plugin is used
How to reproduce:
1. Open "1245786_IL2CPP" project
2. Go to File -> Build Settings
3. Press Build
4. When Build is finished, open the application
Expected result: The main menu is opened in the application
Actual result: Application is not responding
Reproducible with: 2019.3.15f1, 2020.1.0b10, 2020.2.0a12
Could not test with: 2017.4.40f1, 2018.4.23f1 (Due to errors when downgrading)
Note: On Windows, if the project is built with Mono Scripting Backend or "Rewired Input Manager" GameObject is disabled in the Game scene, the Application loads normally. On WebGL, it crashes when opened in a browser. On Mac, disabling the "Rewired Input Manager" GameObject, setting it to Mono or IL2CPP - loads the Game scene and doesn't crash like on Windows or WebGL.
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Resolution Note:
This problem is caused by C++ compiler bugs. We have reported the issues to Microsoft.