Search Issue Tracker
Fixed in 5.6.0
Votes
1
Found in
5.6.0f1
Issue ID
891079
Regression
Yes
[AppleTV][Metal] Rendering breaks with Anti Aliasing enabled on AppleTV with Metal graphics API
Steps to reproduce:
1. Open attached project
2. Make sure 'Anti Aliasing' is enabled in Quality Settings (reproduces with 2x, 4x and 8x)
3. Build for AppleTV and run on device
4. Rendering is completely broken (see screenshot)
Does not reproduce with GLES3/GLES2.
Does not reproduce with iOS.
Reproduced with: 5.6.0b5, 5.6.0f1
Not reproducible with: 5.5.2p2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
bryandevvv
Aug 01, 2018 18:51
I'm seeing this exact bug in 2018.2.1f1.
Fine on IOS
Any Anti Aliasing except "disabled" on tvOS causes black screen.
Xcode console shows for each frame:
Execution of the command buffer was aborted due to an error during execution. Ignored (for causing prior/excessive GPU errors) (IOAF code 4)