Search Issue Tracker
Fixed
Fixed in 6000.0.48f1, 6000.1.1f1, 6000.2.0a9
Votes
0
Found in
6000.0.40f1
6000.1.0b8
6000.2.0a5
Issue ID
UUM-99403
Regression
Yes
Apple Silicon build fails with an internal build system error
Reproduction steps:
1. Open the attached “Repro“ project
2. Open the Build Profiles/Build Settings window (File > Build Profiles/Build Settings)
3. Change the architecture to “Apple Silicon“
4. Open Player Settings
5. Make sure the “Scripting Backend” is set to “IL2CPP“ and “IL2CPP Stacktrace Information” to “Method Name, File Name, and Line Number“
6. Build the project
Expected result: Project builds as expected
Actual result: Build fails with an internal build system error
Reproducible with: 2023.3.0a3, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5
Not reproducible with: 2022.3.59f1, 2023.2.20f1, 2023.3.0a2
Couldn't test with: 2023.3.0a1 (Couldn't download IL2CPP module)
Reproducible on: M1 Max MacOS 15.1.1
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Resolution Note (fix version 6000.2.0a9):
Fixed