Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.5.0b4
Issue ID
594521
Regression
No
Empty project crashes when built with gle3
1. Create a new project or open the attached one
2. Player Settings -> Graphics Level -> "Automatic" OR "Force OpenGL ES 3.0"
3. Build and run for iOS 6
4. Xcode project crashes with EXC_BAD_ACCESS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment