Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 2017.1.X, 2017.2.X
Votes
0
Found in
2017.1.0p2
Issue ID
935582
Regression
Yes
API updater fails with Error 131 when trying to update custom library
To reproduce:
1. Download and open attached "Unity2017TextureLoad.zip" project.
2. Reimport "BestHTTP" library which is located in Assets/Libraries.
Expected result: Library code is updated correctly. No errors appear in the console.
Actual result: API updater fails to update Library code . Error appears in the console.
Reproduced with: 2017.3.0a6, 2017.2.0b9, 2017.1.0p5, 2017.1.0a1.
Not reproduced with: 5.6.3p2.
Regression introduced in: 2017.1.0a1.
Notes: Issue can also be seen when Play Mode is entered. "Ex [HTTPRequest]: CallCallback - Message: 1: Method not found" error appears and the image in the scene is wrong. Since Library is not updated correctly, it also prevents user from building the project to any platform.
Verified with 2017.3.0b1, 2017.1.2p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment