Search Issue Tracker
Duplicate
Votes
0
Found in
5.3.1f1
Issue ID
813344
Regression
No
[API Update] Script updater fails when project has assembly references in folders with "exe" or "dll" in its name
Steps to reproduce the issue:
1. Open attached project.
2. "API Update Required" window appears. Click "I Made a Backup. Go Ahead!"
3. Notice that when the Editor opens, the "Console" window outputs several error messages, for instance:
APIUpdater encountered some issues and was not able to finish.
API updating failed. Check previous console messages.
Actual result:
Some scripts were not updated correctly.
Expected result:
Scripts should be updated without any failure.
Reproduced with:
5.3.6f1, 5.3.6p1, 5.4.0f3, 5.5.0a5.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment