Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2019.1
Issue ID
1195048
Regression
Yes
AnimationUtility.GetKeyLeftTangentMode and friends are not thread safe
AnimationUtility.GetKeyLeftTangentMode is missing the [ThreadSafe] attribute, as are the related set methods and right methods.
The rest of AnimationCurve is defined as ThreadSafe, and this used to be thread safe until the old way of accessing it was made obsolete in favour of these new bindings (AnimationCurve.tangentMode)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment