Search Issue Tracker
Won't Fix
Won't Fix in 2023.3.X
Votes
0
Found in
2020.3.44f1
2021.3.18f1
2022.2.6f1
2023.1.0b3
2023.2.0a1
2023.3.0a3
Issue ID
UUM-27144
Regression
No
Animation window time units remain as frames when changed to seconds
How to reproduce:
1. Open the project "IN_16139"
2. Open the "New Animation" Animation
3. Select the "Cube" GameObject
4. In the Animation window press three dots in the top right corner
5. Select the "Seconds" option
6. Observe the Animation window
Expected result: time units shown as seconds
Actual result: time units shown as frames
Reproducible with: 2020.3.44f1, 2021.3.18f1, 2022.2.6f1, 2023.1.0b3, 2023.2.0a1
Reproducible on: Windows 10 Pro
Notes:
- Also reproducible in a new project
- Changing “Set Sample Rate” to lower than 60 will help visualise the issue better
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration we will not be addressing your issue at this time, as we are currently committed to resolving other higher-priority issues, as well as delivering the new animation system. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However we know each case is different, so please continue to log any issues you find, as well as provide any general feedback on our roadmap page to help us prioritize.
Forum announcement: https://forum.unity.com/threads/animation-status-update-q2-2023.1445425/
Roadmap: https://unity.com/roadmap/unity-platform/3d-characters-and-animation
Resolution Note (2023.3.X):
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration we will not be addressing your issue at this time, as we are currently committed to resolving other higher-priority issues, as well as delivering the new animation system. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However we know each case is different, so please continue to log any issues you find, as well as provide any general feedback on our roadmap page to help us prioritize.
Forum announcement: https://forum.unity.com/threads/animation-status-update-q2-2023.1445425/
Roadmap: https://unity.com/roadmap/unity-platform/3d-characters-and-animation