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Won't Fix

Votes

0

Found in

2020.3.45f1

2021.3.19f1

2022.2.7f1

2023.1.0b6

2023.2.0a2

Issue ID

UUM-29049

Regression

No

Animation window stays empty when a Game Object is selected on exiting Play Mode

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How to reproduce:
1. Open any project
2. Select a GameObject in Hierarchy
3, Navigate to Windows > Animation > Animation
4. Click "Create" in the Animation Window
5. Enter and Exit Play Mode

Expected result: Animation Window shows Clips for selected GameObject, as Inspector shows Components for it
Actual result: You Have to select another GameObject in Hierarchy and then reselect the one you're interested in to have the Keyframes show up

Reproducible with: 2020.3.45f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0b6, 2023.2.0a2

  1. Resolution Note:

    After evaluating the impact, workaround and risk associated with fixing this issue, in addition to the current team's bandwidth and priorities, we have concluded that this issue will not be addressed in the foreseeable future.
    We are closing this issue as Won’t Fix.

    Workaround: Lock the Animation window (top right corner) before going into play mode.

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