Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.5f1
Issue ID
803584
Regression
Yes
Animation is glitchy when 'Optimize Game Objects' option is selected
Steps to reproduce:
1) Open the attached project.
2) Open scene 'BugReportScene'.
3) Enter play mode.
There are 2 animated .fbx models in the scene - the one on the left has the 'Optimize Game Objects' option selected in the Import Settings, and the right one does not. The first object is animated incorrectly - the animation is blinking and glitchy, some parts are flipped. Unchecking the optimisation option makes both models behave the same.
Reproduced on:
5.5.0a1, 5.4.0b21, 5.3.5p3, 5.3.4p4.
Did not reproduce:
5.3.4f1, 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment