Search Issue Tracker
Duplicate
Votes
0
Found in
5.3.0f4
Issue ID
752662
Regression
Yes
Animation doesn't record rotation when legacy mode is enabled
Reproduction steps:
1. Open attached project (ReproProject.zip)
2. Open the "test" scene
3. Open the animation window and click on the "Cube" gameOjbect
4. In the last key-frame change the rotation
5. Click on the time line and back to the last key-frame
6. Notice that the rotation didn't record (check Repro.gif)
Actual result: Animation doesn't record rotation changes.
Expected result: Animation should record rotation changes.
Notes:
- When creating the same animation in 5.2 and then opening it in 5.3 animation works as intended.
- Animation does record other transform parameters, like position and scaling.
Regression introduced in: 5.3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
This is a duplicate of issue #752955