Search Issue Tracker
By Design
Votes
0
Found in
2017.2.0f3
Issue ID
1053691
Regression
No
[Animation] Animation preview is incorrect when using 'Motion' Root Motion node on a specific model
To reproduce:
1. Open project
2. Select 'Debug_Avatar_Ougen_Ani_MoveLeft_BS 1' in the project window -> Rig
3. Change Source to Debug_Avatar_Ougen_Model_girl-test 1' avatar
4. In Inspector go to Animation tab, play animation preview
5. Change Root Motion Node from 'Root Transform' to 'Motion', apply changes
6. Play animation preview
7. Notice, that animation is played incorrectly(gifs attached)
Reproduced: 5.6.3p4, 5.6.5p1, 2017.1.3f1, 2017.2.2p4, 2017.3.2f1, 2017.4.6f1, 2018.1.6f1, 2018.2.0b9, 2018.3.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
Add comment