Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
2017.3
Issue ID
965068
Regression
Yes
[anim] Center of mass gizmo is on the floor
Mass Center gizmo is on the floor, when it should be close to the hips position.
see attached images.
repro:
- import attached motion file or any fbx humanoid motion file
- select "Jog" motion
- open animation previewer > Animation tab
- look at the center of mass gizmo in the animation previewer...
bug: gizmo is on the floor plane.
expected: gizmo should be close to the hips position.
This bug is only present in Version 2017.3
not repro in 2017.2 & 2018.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Add comment