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Fixed
Votes
1
Found in
2021.3.28f1
Issue ID
UUM-47044
Regression
Yes
[Android Vulkan] the screen doesn't rotate with the device when pre-rotation is on
Reproduction steps:
1. Open the attached Project “BugRepro”
2. Open “Assets/Scenes/SampleScene” Scene
3. Open Edit > Project Settings > Player
4. In Android settings make sure that Graphics API is set to Vulcan and “Apply display rotation during rendering” is toggled on
5. Build and Run on an Android device
6. Rotate the device around
Expected result: the screen rotates when the device is rotated
Actual result: the screen doesn't rotate with the device when pre-rotation is on
Reproducible with: 2021.3.17f1, 2021.3.28f1, 2022.2.0b9
Not reproducible with: 2020.3.47f1, 2021.3.16f1, 2022.2.0b10, 2022.3.7f1, 2023.1.8f1, 2023.2.0b5, 2023.3.0a1
Fixed in: 2022.2.0b10
Notes: pre-rotation: [https://docs.unity3d.com/Manual/vulkan-swapchain-pre-rotation.html|https://docs.unity3d.com/Manual/vulkan-swapchain-pre-rotation.html|smart-link]
Trying to use OpenGLES3 API would make the application not render and not testable.
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Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-44759