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Fixed
Fixed in 6000.0.59f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1
Votes
12
Found in
2022.3.17f1
2023.2.5f1
2023.3.0b3
6000.0.0b11
6000.1.0a1
6000.2.0a1
6000.3.0a1
6000.4.0a1
Issue ID
UUM-60474
Regression
Yes
[SRP] MSAA gets resolved into a null surface when using CameraTarget as resolveTarget
Reproduction steps:
1. Open the attached project “ReproProject”
2. Go to the SampleScene and press Play button
3. Change the MSAA level by clicking the buttons on the top left in the Game View
6. Observe Game View
Expected result: MSAA level is applied correctly
Actual result: The screen renders with clear color (Vulkan), or the editor crashes (D3D11/12).
Reproducible with: 6000.0.13f1
Not Reproducible with: 2021.3.40f1
Reproducible with these devices:
Windows 10 Pro, Intel Core i9-9900KS, NVIDIA GeForce RTX 2070 SUPER
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Resolution Note:
_
Resolution Note (fix version 6000.4.0a1):
Graphics: Fix a crash or a blank screen being drawn when MSAA resolve to back buffer is requested on platforms that don't have support for it. Add error message to explain the issue
Resolution Note (fix version 6000.3.0b3):
Graphics: Fix a crash or a blank screen being drawn when MSAA resolve to back buffer is requested on platforms that don't have support for it. Add error message to explain the issue
Resolution Note (fix version 6000.2.6f1):
Graphics: Fix a crash or a blank screen being drawn when MSAA resolve to back buffer is requested on platforms that don't have support for it. Add error message to explain the issue
Resolution Note (fix version 6000.0.59f1):
Graphics: Fix a crash or a blank screen being drawn when MSAA resolve to back buffer is requested on platforms that don't have support for it. Add error message to explain the issue