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Won't Fix
Votes
2
Found in
2017.1.2f1
Issue ID
958317
Regression
No
[Android][VR] Static splash image does not appear when Virtual Reality Support is enabled
To reproduce:
1. Download and open attached "repro958317.zip" project.
2. Build and run on an Android device.
3. Notice that static splash image does not appear when the app starts.
Expected result: Static splash image appears before Unity's default splash screen.
Actual result: Static splash image does not appear.
Reproduced with: 2018.1.0a1, 2017.3.0b5, 2017.2.0f3, 2017.1.2p1, 5.6.4p1.
Devices under test:
HUAWEI EVA L19, OS:7.0, CPU:arm64-v8a, GPU:Mali-T880,
Build:HUAWEI/EVA-L19/HWEVA:7.0/HUAWEIEVA-L19/C432B386:user/release-keys
Google Pixel, OS:8.0.0, CPU:arm64-v8a, GPU:Adreno (TM) 530,
Build:google/sailfish/sailfish:8.0.0/OPR3.170623.007/4286350:user/release-keys
Sony C6603 (Xperia Z)*, OS:5.1.1, CPU:armeabi-v7a, GPU:Adreno (TM) 320,
Build:Sony/C6603/C6603:5.1.1/10.7.A.0.228/58103698:user/release-keys
Note: in Unity 5.6 static splash image does not appear at all even with VR support unchecked. Issue reproduces always when Virtual Reality Supported option is enabled, even with "None" option set as Virtual Reality SDK.
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