Search Issue Tracker
Active
Votes
0
Found in
2021.3.2f1
2022.1
2022.2
Issue ID
1427087
Regression
Yes
[Android][URP] "_CameraDepthTexture" isn't present in Player when "Depth Priming Mode" is set to "Forced" and "MSAA" is enabled
How to reproduce:
1. Open the user's attached "testDebugURP" project
2. Build and Run the "SampleScene" Scene on an Android device
Expected result: Black cube appears in Player on a white background
Actual result: Only a black screen is displayed in the Player
Reproducible with: 12.1.6 (2021.3.2f1), 12.1.7 (2021.3.4f1), 13.1.8 (2022.1.3f1), 14.0.3 (2022.2.0a15)
Not reproducible with: 7.7.1 (2019.4.39f1), 10.8.1 (2020.3.35f1), 12.1.6 (2021.3.1f1)
Reproducible with devices:
VLNQA00012 - Samsung Galaxy S6 (SM-G920F), CPU: Exynos 7 Octa (7420), GPU: Mali-T760, OS: 7.0.0
VLNQA00331 - HUAWEI P20 lite (ANE-LX1), CPU: HiSilicon Kirin 659, GPU: Mali-T830, OS: 9
VLNQA00414 - Galaxy Note10+ 5G (SM-N976V), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 9
VLNQA00472 - Samsung Galaxy A52 (SM-A525F), CPU: Snapdragon 720G (SM7125), GPU: Adreno 618, OS: 12
Not reproduced on: MacOS 12.3 (Intel) (Editor)
Note: Some devices don't reproduce when "MSAA" is set to "2x".
However, when it's set to "4x" and higher, all mentioned devices reproduce the issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment