Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2019.4
2020.3
2021.3
2021.3.0f1
2022.1
Issue ID
1422813
Regression
No
[Android][URP] BakedLit shader isn't compatible with SRP Batcher when using OpenGLES3 graphics API
How to reproduce:
1. Open the user's attached "T1223348 Baked Lit SRP" project
2. Toggle on the "Development Build" flag in the "File -> Build Settings" window
3. Build and Run the "New Scene" Scene
4. Open the "Window -> Analysis -> Frame Debugger" window
5. Select the device on which the project is run
6. Enable the Frame Debugger
7. Observe the events under the "DrawOpaqueObjects" event
Expected result: "RenderLoop.DrawSRPBatcher" event is called
Actual result: Each Mesh is drawn with a separate "Draw Mesh" event
Reproducible with: 7.7.1 (2019.4.39f1), 10.8.1 (2020.3.34f1), 12.1.6 (2021.3.2f1), 13.1.0 (2022.1.0a15)
Not reproducible with: 13.1.1 (2022.1.0a16), 13.1.8 (2022.1.0f1), 14.0.2 (2022.2.0a13)
Reproducible with devices:
VLNQA00006 - Samsung Galaxy S7 (SM-G930F), CPU: Exynos 8 Octa (8890), GPU: Mali-T880, OS: 8.0.0
VLNQA00321 - Xiaomi MI 9 (MI 9), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 10.0.0
VLNQA00331 - HUAWEI P20 lite (ANE-LX1), CPU: HiSilicon Kirin 659, GPU: Mali-T830, OS: 9
VLNQA00414 - Galaxy Note10+ 5G (SM-N976V), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 9
VLNQA00472 - Samsung Galaxy A52 (SM-A525F), CPU: Snapdragon 720G (SM7125), GPU: Adreno 618, OS: 12
Note: With " _Glossiness" and "_Metallic" properties included in the "BakedLit," Shader issue doesn't reproduce
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 2022.1):
Fixed in 13.1.1 (2022.1.0a16)