Search Issue Tracker
Not Reproducible
Votes
0
Found in
2019.1.6f1
Issue ID
1160629
Regression
Yes
[Android] Mono library missing for the selected architecture errors are thrown when building on ARMv7 or x86 architecture
Error prevents Android applications from being built
To reproduce:
1. Open any project
2. Try building project on Android platform
3. Observe the pop up window
Expected: project is built successfully
Actual: errors are thrown: "Mono library missing for the selected architecture" when building on ARMv7 or x86 (deprecated)
Reproduced in: 2019.1.6f1
Not reproduced in: 2017.4.29f1, 2018.4.2f1, 2019.1.5f1, 2019.2.0a5, 2019.3.0a5
Note: building on ARM64 (IL2CPP) does not throw any errors
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
- Inconsistent value calculations between Operating Systems when casting rigidbody.transform.localScale = Vector3.zero
- Last Prefab changes are reverted when tests on EditMode are executed while Prefab mode is open
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
Resolution Note:
Very likely caused by installing Unity while having insufficient disk space