Search Issue Tracker
Fixed in 5.4.1
Votes
0
Found in
5.3.5p3
Issue ID
803524
Regression
No
[Android] [Mac] On El Capitan, the Android SDK Root folder prompt is not informative at all
To reproduce:
1) Create new project
2) Set it for Android building
3) In Preferences -> External Tools, make sure that Android SDK is not set
4) Build
5) Get prompt to choose something but it doesn't tell what it wants - this is in fact prompt for Android SDK root
Note: No reproduction in Mac OS X 10.10 - on top of finder window it is asking for the SDK Root
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment