Search Issue Tracker
Active
Votes
0
Found in
2022.3.53f1
6000.0.28f1
6000.1.0a5
Issue ID
UUM-87936
Regression
Yes
[Android] [iOS] Sprites used as image objects in Canvas render as rectangles in Player
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Switch to Android Platform
4. Build and Run
5. Observe the icons in Player
Expected result: All icons are present
Actual result: 2nd and 3rd icon is rendered as a rectangle
Reproducible with: 2022.2.0a1, 2022.3.53f1, 6000.0.28f1, 6000.1.0a5
Not reproducible with: 2021.3.45f1, 2022.1.0b1
Reproducible on:
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: Exynos 9 (9825), GPU: Mali-G76
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00332, Samsung Galaxy XCover4 (SM-G390F), Android 9, CPU: Exynos 7 Quad 7570, GPU: Mali-T720
iOS (user reported)
Not reproducible on:
Play Mode
Windows Standalone Player
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Note:
- Reproducible with Vulkan and OpenGLES3
Workaround:
- Set the icon of the two assets to none, then delete the .meta of the sprite, reimport as a sprite
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Default Custom Components in project have Library counterparts
- [iOS]"The destination host has an erroneous SSL certificate" error is thrown when using UnityWebRequest to connect to the server with a self-signed certificate
- Freeze/crash on DynamicHeapAllocator::Allocate when opening a specific project
- Text Settings Inspector sections names have no padding
- UI elements shrinking, misaligned buttons, swapped icons, or incorrect styles when rapidly cycling through Scenes in the Player
Add comment