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Fixed
Fixed in 2022.3.0f1
Votes
0
Found in
2022.3.20f1
Issue ID
UUM-56440
Regression
No
[Android] [IOS] Player is not rendering Scene when built
Reproduction steps:
1. Open the attached project "BasicEntitiesURPTemplate"
2. Build and run the “Assets/ExampleScene/EntityScene.unity” Scene on Android device
3. Observe the built Player
Expected result: The Scene is shown
Actual result: The Scene fails to render and the Player shows a black screen
Reproducible with: 1.0.0-pre.44 (2022.2.9f1)
Could not test with: 1.0.0-exp.8 (2022.2.9f1), 1.0.0-pre.15 (2022.2.9f1) “com.unity.ext.nunit@1.0.6/net40/unity-custom/nunit.framework.dll' could not be found”
Reproducible with devices:
VLNQA00332, Samsung Galaxy XCover4 (SM-G390F), Android 9, CPU: Exynos 7 Quad 7570, GPU: Mali-T720
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: NOT FOUND, GPU: Mali-G76
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00231, Samsung Galaxy A5(2017) (SM-A520F), Android 8.0.0, CPU: Exynos 7 Octa 7880, GPU: Mali-T830
VLNQA00231, Huawei HUAWEI Mate 20 Pro (LYA-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76
Windows 10 Enterprise 21H2
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
Testing environment: Windows 10 Enterprise 21H2
Notes:
* Reproduces on Windows Standalone
* Reproduces on Android with IL2CPP and Mono + Vulkan and OpenGLES3
* 2023.1.0b5 crashes with no Strack trace when opening the project
* Followed DOTS CQA workflow when testing
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Resolution Note (fix version 2022.3.0f1):
Fixed in 1.0.16 version of ECS packages.