Search Issue Tracker
By Design
Votes
0
Found in
5.4.0p2
Issue ID
838241
Regression
No
[Android] IL2CPP fails to build with vanilla Facebook SDK
Steps to reproduce:
1) Download attached project ' Facebook780AndroidIL2CPP.zip' and open in Unity
2) Make sure platform is set to Android
3) Player Settings >> Other Settings >> Scripting Backend >> make sure is set to IL2CPP
4) Build and run project
Expected result: Il2CPP should not fail to build this project
Actual result: It fails to build project
Reproduced with: 5.3.6p7, 5.4.0p2, 5.4.2p2, 5.5.0b9
Note: Works fine when building on WebGL
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Dreamotion
Oct 27, 2016 01:19
So, this is "By Design", How can i solve this problem?