Search Issue Tracker
Duplicate
Votes
0
Found in
2017.3.1p4
Issue ID
1057393
Regression
No
[Android] Graphics artifacts are seen when using Graphics.DrawMeshInstanced on Adreno 630
To reproduce:
1. Build and Run user's attached project for Android
2. While on mobile device, use provided controls to navigate around the area
3. Observe the grass
Expected: no graphical artifacts are visible
Actual: graphical artifacts are seen (color glitching, textures disappearing)
Reproduced in: 2017.4.9f1 with Samsung Galaxy S9+
Note: from 2018.1., external Allegorithmic exporter is required
cannot test with earlier releases due to compiler errors
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
This is a duplicate of issue #1053324