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Under Consideration for 6000.1.X
Votes
1
Found in
6000.1.9f1
Issue ID
UUM-127140
Regression
No
[Android] Flickering of shadows when using an AR Camera
How to reproduce:
1. Open the “AR Shadow demo.zip“ project
2. Open the “SampleScene“
3. Build and Run for Android
4. Turn the Device to the right and tap on the screen until a 'dragon' is displayed
5. Observe the shadows
Expected result: Shadows are not flickering
Actual result: Shadows are flickering
Reproducible with: 6.2.0-pre.4 (6000.0.51f1, 6000.1.9f1, 6000.2.0b7), 6.1.1 (6000.0.51f1, 6000.1.9f1)
Could not test with: 2022.3.63f1 (Cannot resolve the app's black screen)
Reproducible environment: macOS 15.4.1 (M4 Max), Windows 11 (Reporters)
Not reproducible environment: No other environment tested
Reproducible with these devices:
VLNQA00511, Samsung Galaxy S8 (SM-G950F), Android 9, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
VLNQA00319, Google - (Pixel 4), Android 13, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
Not reproducible with these devices:
VLNQA00626, iPhone 16 (MYE73QN/A), CPU: Apple A18 Pro, GPU: Apple designed, OS: 18.5
Notes:
- Does not reproduce in the Editor and Standalone with a regular Camera
- Reproduces with both Vulkan and OpenGLES3 Graphic API
- Might need to move the devices side to side a bit to reproduce
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DevDunk
Jun 29, 2025 10:58
This is breaking for ALL AR experiences!!
Please fix this ASAP!