Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.0p3
Issue ID
829372
Regression
No
[Android] Crash on VR mode
Steps do reproduce:
1) Download attached project 'vr_mainframe_proj.zip' and open in Unity.
2) Build and run project on a device.
3) Press on this button(see attached image 'button1.png').
4) Now press on this button(see attached image 'button2.png').
Note: Wait until it finish to load and press it again.
5) Place the phone horizontally and it will enter the VR mode.
6) Wait for 5-10 minutes, app will crash and return to main menu.
Reproduced with:
5.4.0f3, 5.4.1f1, 5.5.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment