Search Issue Tracker
By Design
Votes
0
Found in
2018.4
2019.4
2020.3
2021.1
2021.1.9f1
2021.2
Issue ID
1339876
Regression
No
[ANDROID] Crash caused by Signal 6 when running Unity as an exported project
Reproduction steps:
1) Create a new Unity project
2) Switch platform to Android
3) Export the project and import it to Android Studio
4) Build it and launch on the device. It should start normally.
5) Open UnityPlayerActivity.java and change this line: 'mUnityPlayer = new UnityPlayer(this, this);' into 'mUnityPlayer = new UnityPlayer(getApplicationContext(), this);'
6) Build the project now and try to launch it on the device
Expected result: The application runs successfully
Actual result: The application crashes or freezes on a black screen
Reproducible with: 2018.4.36f1, 2019.4.28f1, 2020.3.12f1, 2021.1.11f1. 2021.2.0a20
Reproducible with:
VLNQA00277, Asus ROG Phone, Android: 8.1.0, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00030, Lge LG G2, Android: 4.4.2, CPU: Snapdragon 800 MSM8974, GPU: Adreno (TM) 330
VLNQA00006, Samsung Galaxy S7, Android: 8.0.0, CPU: Exynos 8 Octa 8890, GPU: Mali-T880
VLNQA00121, Samsung Galaxy S9, Android: 9, CPU: Exynos 9 Series 9810, GPU: Mali-G72
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (2022.1.X):
Non-Activity contexts are not supported for now. We never had a proper support for such use cases.