Search Issue Tracker
Fixed in 4.2.0-pre.1
Votes
0
Found in [Package]
2019.4
2020.3
2020.3.7f1
2021.2
2022.1
2022.2
Issue ID
1410810
Regression
No
Android builds include iOS post processing when iOS is selected as current build platform
How to reproduce:
1. Open the attached project "Unity IAP Bug.zip"
2. Change Platform to iOS
3. In the Menu bar select Build > Android App Bundle
4. Wait for the build to finish
Expected results: The console does not show build errors
Actual results: The console shows build error 'DirectoryNotFoundException: Could not find a part of the path'
Reproducible with: 2019.4.36f1, 2020.3.30f1, 2021.2.15f1, 2022.1.0b11, 2022.2.0a8
Note: Does not reproduce when having Android as build platform and building for iOS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Resolution Note (fix version 4.2.0-pre.1):
Fixed in: Purchasing 4.2.0-pre.1