Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2019.1.0b2
2019.1.0f2
Issue ID
1150497
Regression
Yes
[Android] BuildPipeline.BuildPlayer() with custom keystore file fails with user.keystore not found for signing config 'release'
Steps to reproduce:
1. Open user attached project
2. Switch build target to Android
3. Press from main menu "BugReport > Build APK"
4. Observe that the build fails
Expected result: Android: BuildPipeline.BuildPlayer() with custom keystore file should not fail with user.keystore not found for signing config 'release'
Reproduced in: 2019.1.0f2, 2019.1.0b2
No repro in: 2019.1.0b1, 2019.1.0a10
Regression since: 2019.1.0b2
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance decreases significantly when instantiating a Prefab with many children
- "MissingReferenceException" error is thrown when creating a new "Standard (URP)" scene
- Silent crash when opening a specific project
- "+" shaped artifacts are rendered on UI Toolkit Buttons when the border radius is over 50%, button's opacity is set to 1 and the border has width
- All references to Sprite Atlas and AssetReferenceAtlasedSprite are removed when migrating Sprite Atlas Mode from V1 to V2
LG_WangSiHao
Jan 05, 2021 08:38
same problems on 2019.4.17 lts
Peter77
May 10, 2019 05:44
Related forum thread:
https://forum.unity.com/threads/signing-app-still-not-working.630388/#post-4500688