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Fixed
Fixed in 6000.0.63f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a4
Votes
0
Found in
6000.0.59f1
6000.2.6f1
6000.3.0b4
6000.4.0a1
Issue ID
UUM-120359
Regression
No
[Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
How to reproduce:
1. Open the “ReportBugProject.zip“ project
2. Open the “SampleScene“
3. Build and Run for Android
Expected result: The application gets deployed
Actual result: The application does not get deployed
Reproducible with: 2023.2.0a21 (25bfa0fab379), 6000.0.59f1, 6000.2.6f1, 6000.3.0b4, 6000.4.0a1
Reproducible environment: macOS 15.6.1 (M4 Max), Windows 11 (Reporters)
Not reproducible environment: No other environment tested
Reproducible with these devices:
VLNQA00319, Google - (Pixel 4), Android 13, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00511, Samsung Galaxy S8 (SM-G950F), Android 9, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
VLNQA00107, Huawei Nexus 6P (Nexus 6P), Android 8.1.0, CPU: Snapdragon 810 MSM8994, GPU: Adreno (TM) 430
Notes:
- Using “<activity-alias> [...] </activity-alias>“ in the custom AndroidManifest.xml file is the culprit of the issue
- You can open the app after the installation manually by pressing on it, but it does not open during the “Build and Run“ process
Errors:
DeploymentOperationFailedException: No activity in the manifest with action MAIN and category LAUNCHER. Try launching the application manually on the device.
UnityException: Could not find any valid targets to launch on for Android
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