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Won't Fix
Votes
0
Found in
2019.4
2020.3
2021.2
2021.2.3f1
2022.1
2022.2
Issue ID
1396002
Regression
No
[Android] Crash upon launching a built project when its size is over 2GB and Target Architecture is ARMv7
Reproduction steps:
1. Download the asset package from the link below called: "case_1396002.unitypackage"
2. Import the asset package into a new project
3. Go to Build Settings and change the Target Platform to Android
4. Go to Player Settings and make sure the ARMv7 Target Architecture is selected
5. Build and install the project on an Android device
6. Launch the built application
Expected result: The application launches without issue
Actual result: The application crashes
Reproducible with: 2019.4.36f1, 2020.3.30f1, 2021.2.14f1, 2022.1.0b10, 2022.2.0a6
Reproduced on these devices:
VLNQA00134, Samsung Galaxy S8 (SM-G950F), Android 9, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
VLNQA00025, Xiaomi Mi 5s (MI 5s), Android 6.0.1, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
VLNQA00112, Htc M9 (HTC One M9), Android 7.0, CPU: Snapdragon 810 MSM8994, GPU: Adreno (TM) 430
Notes:
- Not reproducible with ARM64 Target Architecture
- Could not get any specific error upon crashing neither on-screen nor in logs
- The customer reported getting a "Not enough storage space to install required resources" error
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Resolution Note (2022.2.X):
This is more a feature request. FR created and added to the backlog.