Search Issue Tracker
Fixed
Fixed in 2023.1.0a26
Votes
0
Found in
2021.3.12f1
2022.1.20f1
2022.2.0b12
2023.1.0a15
Issue ID
UUM-17791
Regression
No
[Android] All PlayerSettings Presets are updated when altering the "Texture compression format" field in the PlayerSettings
How to reproduce:
1. Open the attached “IN-16501” project
2. Select the “PS_1” PlayerSettings Preset in the Project Browser
3. Alter the “Texture compression format” field to any value under Android section in the Inspector
Expected result: “Texture compression format” field value is changed only for “PS_1” Preset
Actual result: “Texture compression format” field value is changed for “PS_2” Preset and the active PlayerSettings setting, even though no Preset is selected
Reproducible with: 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15
Couldn’t test with: 2020.3.40f1 (the setting isn’t featured)
Reproduced on: macOS 12.5 (Intel), Windows 11
Note: Saving the project configuration causes “Multiple managers are loaded of type: PlayerSettings” to be thrown
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts
- Building the project for Web with ASTC Texture Compression results in black screen
- “ArgumentException: Object reference not set to an instance of an object” errors are thrown when adding the component with Entity as Key for HashMap
- Visual Effect Model overlays tooltip is left in Scene when unfocusing VFX Node and the overlay dropdown menu is opened
- Unity crashes during the scene template selection in the "Inspector" tab
Resolution Note (fix version 2023.1.0a26):
Fixed in 2023.1.0a26