Search Issue Tracker
Fixed
Fixed in 2021.3.17f1, 2022.2.3f1, 2023.1.0a20
Votes
0
Found in
2021.3.12f1
2022.1.18f1
2022.2.0b10
2023.1.0a13
Issue ID
UUM-17729
Regression
No
An image is not displayed upside down when width and height are not specified
Steps to reproduce:
1. Open the user’s project
2. Open the “TestFlip” window (Window → UI Toolkit)
Expected result: A picture is displayed upside down
Actual result: A picture is not displayed at all
Reproducible with: 2021.3.12f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a13
Could not test with: 2020.3.40f1 (Package errors)
Reproduced on: macOS Monterey 12.5.1 (Intel)
Workaround: Specify the width and height of that image (TestFlip.cs 30line)
Note: The issue is not reproducible when all Rect arguments are 1 (the image is not upside down) (TestFlip.cs 26line)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts
- Building the project for Web with ASTC Texture Compression results in black screen
- “ArgumentException: Object reference not set to an instance of an object” errors are thrown when adding the component with Entity as Key for HashMap
- Visual Effect Model overlays tooltip is left in Scene when unfocusing VFX Node and the overlay dropdown menu is opened
- Unity crashes during the scene template selection in the "Inspector" tab
Resolution Note (fix version 2022.2.3f1):
Fixed in 2022.2.3f1