Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.0.0b1
Issue ID
630458
Regression
No
[ReflectionProbes] An automatically created Directional Skybox Light reverts to initial settings on changing colour space
To reproduce:
1) Create new project
2) Open "Edit/Scene Render Settings" and check "Create Light" setting
3) Change new light's rotation and color
4) Go to "Edit/Project Settings/Player"
5) Change Colour Space(either from Linear to Gamma or from Gamma to Linear)
6) Notice that rotation and color reverted back to default values
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment