Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0a17
Issue ID
621729
Regression
Yes
Ambiguous errors thrown when outputting moderately long strings to the debug console
To Reproduce:
1. Open the the attached 'repro a17' zip, open & run 'ReproScene'.
2. Run observe the "count <= std::numeric_limits<UInt16>::max()" error.
3. It is thrown after ouputting relatively long strings >20 000 chars to the debug console.
4. Error is not thrown exactly after "Debug.Log" (or print), but only after some time has passed (not thrown if >20k strings are filtered out).
5. The string seems to be outputted successfully despite the error (not sure if it is fully outputted, though).
Might be related to 517825, but happens on much shorter strings, there is no freezing and can't be reproduced on 4.*.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment