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Fixed in 2021.2.X
Fixed in 2020.3.X, 2021.1.X
Votes
47
Found in
2020.2.0b9
2020.3
2020.3.1f1
2021.1
2021.2
Issue ID
1323870
Regression
Yes
All the textures are cleared when creating Texture array
How to reproduce:
1. Open the project the "1323870_Repro" project (the project is in google drive, the link is in the edit)
2. Open the "Terrain" Scene found in the Assets/MicroSplat/Core/Examples/Scene folder
3. In the Scene/Game view inspect the "Terrain" GameObject
4. In the Project window select the "MicroSplatConfig" GameObject found in the Assets/MicroSplat/Core/Examples/Scene/MicroSplatData folder
5. In the Inspector at the bottom press the "Update" button
6. In the Scene/Game view inspect the "Terrain" GameObject
Expected results: The "Terrain" GameObject renders correctly just like at the 3rd step
Actual results: The "Terrain" GameObject renders black (as if there were no textures)
Reproducible with: 2020.2.0b9, 2020.3.2f1, 2021.1.1f1, 2021.2.0a10
Not reproducible with: 2018.4.33f1, 2019.4.23f1, 2020.2.0b8
Notes:
- Entering the Play Mode fixes the rendering
- Reproducible in Built-in, Universal, and High Definition Render Pipelines
-
JasonBooth
Apr 09, 2021 16:55
any update? I get so many people running into this in my discord every day..
-
mattboch
Apr 08, 2021 17:29
This is a super important one for our team.
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Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a17
Resolution Note (fix version 2021.1):
Fixed in 2021.1.8f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.10f1