Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.3.4f1
Issue ID
820286
Regression
No
all log types are displayed when Debug.logger.filterLogType is set to LogType.Exception
Steps to reproduce:
1. Open attached project "log.zip"
2. Open "test" scene
3. Enter play mode
4. Select "Exception" GUI selection
5. Click "print log" GUI button
- all log types are displayed when Debug.logger.filterLogType is set to LogType.Exception
Expected behavior: LogType.Exception will only display Exception log messages. (https://docs.unity3d.com/ScriptReference/Logger-filterLogType.html)
Reproduced with: 5.3.6f1, 5.4.1f1, 5.5.0b4
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Ren-Mizutani
Feb 27, 2018 11:48
This issue is happen in 5.6.5f1