Search Issue Tracker
Fixed in 2.2.0-pre.4
Votes
0
Found in [Package]
2018.4
2019.1
2019.2
2019.3
2020.1
2020.1.0a23
Issue ID
1218790
Regression
No
[Alembic] Alembic Stream player component loses its descriptor on resetting it
On importing any alembic asset to hierarchy an Alembic stream player component is added to it. On resetting this component, Stream Descriptor is lost
Steps to reproduce:
1) Create a new project
2) Import attached AlembicAnim package
3) Drag the asset to the hierarchy
4) In Inspector, Press the burger button > Reset
Actual result: Stream descriptor is lost
Expected result: The properties of the component should be reset
Occurring on: 2020.1.0a23, 2019.3.1f1, 2019.2.11f1, 2019.1.14f1, 2018.4.7f1
Environment: Both Windows and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “… is using a shader without GPU deformation support. Switching the renderer over to CPU deformation.” warnings are logged when GPU Skinning is set to GPU
- "Material '...' has _TexelSize / _ST texture properties which are not supported by 2D SRP Batcher...” warning is logged when the Shader is SRB Batcher compatible
- Crash on EnsureUniqueSiblingName when calling GameObjectUtility.EnsureUniqueNameForSibling() with a null argument
- Changes are not applied when selecting Platform settings for Plugins
- Particle System only collides with one Terrain Collider at a time when Collision Type is set to 'World'
Add comment