Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.1.0b13
Issue ID
1033503
Regression
No
Albedo colors are not converted to linear space on FBX import
Material Albedo colors imported from FBX don't like right when the project is in linear color space.
Just like the texture importer, the Model importer should provide an option to convert material colors to sRGB or linear space. If linear is selected then Unity should gamma encode the material colors before embedding them into the resulting material.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment