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Votes
0
Found in
2018.4
2019.2
2019.3
2019.3.0b6
2020.1
Issue ID
1205357
Regression
No
Aim Constraint Rotation Offset has incorrect values when imported from FBX
How to reproduce:
1. Open scene "AimOffset" from "FBXAimTests.zip"
2. Open "mayaAxesTestXYZ.fbx" in Maya
3. Open Maya Application Preferences and set "World Coordinate system" to 'Y'
4. Visually compare Maya view with Unity scene objects that have names starting with "y_"
5. Set "World Coordinate system" to 'Z' and compare with objects starting with "z_"
Expected result: Model orientations should match in all cases
Actual result: Model orientations do not fully match in any of the cases
Reproducible with: 2018.4.16f1, 2019.2.20f1, 2019.3.0f6, 2020.1.0a21
Could not test with: 2017.4 - constraints not supported
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This is a duplicate of issue #1205373