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Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X
Votes
0
Found in
2021.3.11f1
2022.2.0b12
2022.3.55f1
2023.1.0a15
6000.0.32f1
6000.1.0a9
6000.2.0a1
Issue ID
UUM-58165
Regression
No
Agent accelerates if blocked by a stationary, non-carved obstacle
Steps to reproduce:
# Open attached project "AreaTestingAINavigation.zip" and scene "2DScene"
# Enter Play Mode
# In Game View, select an Agent by left-clicking the top-most red circle
# In Game View, right-click to a spot above the long wall obstacle
# Observe the Agent's movement
Expected results: The agent is blocked by the non-carved obstacle, does not find a path, and moves at regular speed
Actual results: The agent is blocked by the non-carved obstacle, does not find a path, and moves at an increased speed along the side of the obstacle
Reproducible with: (1.1.0-pre.1) 2020.3.41f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15
Reproduced on: Windows 10
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