Search Issue Tracker
Fixed
Votes
2
Found in
5.3.0f2
Issue ID
748115
Regression
No
After playing scene with gameobject having Skinned Mesh Renderer and Mesh Renderer components, Mesh Renderer disappears
To reproduce:
1. Download the attached project and go to step 6, or skip this step
2. Create empty 3D project
3. Add Cube game object to the scene
4. Save the scene
5. Add Skinned Mesh Renderer component to the Cube game object
6. Add Mesh Renderer component to the Cube game object
7. Play the scene
Expected behavior: scene plays with all components attached to game objects
Actual behavior: Mesh Renderer component disappears and "MeshRenderer component deleted: Obsolete" message appears in the console
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Cenda
Jul 23, 2016 12:30
Same behaviour in 5.3.5p7 :( I wanted to switch during gameplay.