Search Issue Tracker
Active
Under Consideration for 6000.6.X
Votes
0
Found in
6000.0.62f1
6000.2.11f1
6000.3.0b9
6000.4.0a4
6000.5.0a7
6000.6.0a1
Issue ID
UUM-125719
Regression
No
Addressables Profiles window UI break when creating a new Variable with a long name
Steps to reproduce:
1. Create new Unity project
2. Install Addressables package via Package Manager
3. Open “Addressables Profiles” window (Window > Asset Management > Addressables > Profiles)
4. In Addressables Profiles window press “Create” button > Variable (All Profiles)
5. Copy Variable Name “New Entry” and paste ~20 times
6. Observe Addressables Profiles window
Actual results: Giving a long Variable name, break Addressables Profiles window, there should be a character limit when creating new Variable Name
Expected results: There should be a character limit, how long new Variable name can be entered, window doesn’t break
Reproducible with versions: 6000.0.62f1, 6000.2.11f1, 6000.3.0b9, 6000.4.0a4
Tested on (OS): Windows 11, macOS Silicon Tahoe 26.0 (M1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment