Search Issue Tracker
Fixed
Fixed in 2.5.0
Votes
0
Found in [Package]
2.5.0
Issue ID
ADDR-3858
Regression
No
Addressables.LoadAssetsAsync throws unclear InvalidKeyException message
Reproduction steps:
1. Open the attached “IN-94193_AddressableLabelLoadAPI“ project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Enter the Play Mode
4. Observe the Console
Expected result: “Loaded Triangle“ and “Loaded Square“ logs are printed
Actual result: UnityEngine.AddressableAssets.InvalidKeyException and OperationException are thrown
Reproducible with: 1.22.3 (2022.3.57f1), 2.2.2, 2.3.16 (6000.0.36f1, 6000.1.0b5, 6000.2.0a2)
Reproducible on: Windows 10 (User’s platform), M1 Max MacOS 15.1.1 (CQA’s tested platform)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window
- [HDRP] Volumetric cloud shadows disappear when there is no directional light shadows
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- [MacOS] Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view
Resolution Note (fix version 2.5.0):
Fixed issue where call to LoadAssetsAsync was treating single element keys into an array of characters.