Search Issue Tracker
Active
Under Consideration for 2.4.X
Votes
0
Found in [Package]
2.4.3
Issue ID
ADDR-3972
Regression
No
[Addressables] DefaultSchemaSettings has "androidLocalSettings" assigned twice
Reproduction steps:
1. Open any project
2. Install the Addressables for Android package
3. In the Project window, search for and open the “BundledAssetGroupSchema.cs” package script
4. Go to Line 1756 and observe it
Expected result: the “defaultSettings” has both “androidLocalSettings” and “androidRemoteSettings” assigned
Actual result: the “androidLocalSettings” is assigned twice
Reproducible with: 2.0.3 (2022.3.62f1), 2.3.16, 2.4.6 (6000.0.49f1, 6000.1.3f1, 6000.2.0b1)
Couldn’t test with: 1.25.0 (Couldn’t find the defaultSettings code part)
Reproducible environments: macOS 15.4.1
Not reproducible environments: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Create Node window cannot be resized or moved after maximizing and reopening it
- [Usability] Cannot toggle Scene checkboxes using TAB/Enter in Build Profiles’ > Open Scene List
- Installing HDRP package throws Shader Graph validation warning about Exposure node when installed in Universal 3D Template
- ShaderGraph “Create Node” menu’s resize icon overlaps with the menu's scrollbar
- ShaderGraph “Create Node” menu’s Search bar's typing cursor is barely visible since it's black on a dark background
Add comment