Search Issue Tracker
Active
Under Consideration for 1.22.X, 2.2.X
Votes
0
Found in [Package]
1.22.2
2.2.2
Issue ID
ADDR-3753
Regression
No
Addressable assets appear in random order when observing the "Select Addressable Asset" window
How to reproduce:
1. Open the attached “SOAssetOrder.zip” project
2. Navigate to Assets/Heightmaps and select the “Data” Scriptable Object
3. From the Inspector tab, open the “Select Addressable Asset” window for the “Asset Reference” property of the Scriptable Object
4. Observe the result
Expected result: Assets appear in the same order as in the Project tab
Actual result: Assets appear in a seemingly random order
Reproducible in: 1.22.2 (2021.3.43f1, 2022.3.45f1), 2.2.2 (6000.0.17f1)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Add comment