Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0b10
Issue ID
782633
Regression
No
Additively added scenes stay in the hierarchy after turning Unity off during playmode
Steps to reproduce:
1. Open attached project
2. Open "first" scene
3. Enter the playmoode
4. Load scenes additively with keys A, S and J
5. Turn off Unity while it is in playmode
6. Open the same project again
7. Notice that additively loaded scenes stays in the hierarchy
Expected behavior:
On relaunch in the scene that was opened before playmode would be no additively loaded scenes
Actual behavior:
Additively added scenes during the playmode stays in the hierarchy
Reproducible with:
5.3.4f1, 5.4.0b14, 5.4.0b15
Workaround:
Reopen the scene
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment