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By Design
Votes
0
Found in [Package]
2.1.0
Issue ID
1299452
Regression
No
[Package][Adaptive Performance] - Entering play mode causes continuous logging
After installing the Adaptive Performance Package entering play mode will produce constant logging. Is this how Adaptive Perf shows it's status?
Expected: No unexpected logging filling the console/log.
Steps to reproduce
- Create a new project in Unity 2020.2.0f1
- Install the Adaptive Performance Package (Via the package manager or project settings)
- Enter play mode
Notice issue >> Constant logging to the console.
[Adaptive Performance] Bottleneck TargetFrameRate, ThermalTrend 0
UnityEngine.AdaptivePerformance.AdaptivePerformanceManager:Update () (at Library/PackageCache/com.unity.adaptiveperformance@2.1.0/Runtime/Core/AdaptivePerformanceManager.cs:300)
[Adaptive Performance] FPS = Infinity
UnityEngine.AdaptivePerformance.AdaptivePerformanceManager:Update () (at Library/PackageCache/com.unity.adaptiveperformance@2.1.0/Runtime/Core/AdaptivePerformanceManager.cs:301)
[Adaptive Performance]
UnityEngine.AdaptivePerformance.AdaptivePerformanceManager:Update () (at Library/PackageCache/com.unity.adaptiveperformance@2.1.0/Runtime/Core/AdaptivePerformanceManager.cs:294)
Tested: 2020.2.0f1, 2020.2.0b3
Video Attached.
Comments (3)
-
Keepabee
Aug 28, 2025 08:18
Aaaand, nope. It's not the Samples - I deleted them, and added code that runs a frame after Start() via a Coroutine to set the "logging = false", but still it's enabled. It's also enabled whenever code recompiles - I can see that by opening device simulator, disabling the logging under "developer settings" and chaging a bit of code. After recompiling the flag flips back to "logging: true". Infuriating!
It DOES work if I open the simulator adaptive performance settings => developer settings and manually click the logging to false EVERY TIME after I enter Play mode, but that's not workable.
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Keepabee
Aug 28, 2025 07:33
Disregard that, my temper has failed my observational abilities: this is caused by the Samples for the package where a script overrides the logging setting to true always via code. My code probably just runs afterwards arbitrarily.
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Keepabee
Aug 28, 2025 07:28
The issue is that the setting is not working: it always resets to "Logging: true" and even when it stays disabled for a while the logging still prints constantly. I can't read logging for my normal development tasks and debug stuff at all! I also tried disabling the logging via code, but that doesn't work either.
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Resolution Note:
That's by design. A user disables logging via the settings. This only happens if a provider is installed which provides data for Adaptive Performance, such as the Simulator Provider.