Search Issue Tracker
Active
Under Consideration for 1.13.X
Votes
0
Found in [Package]
1.13.1
Issue ID
ISXB-1460
Regression
No
[Windows] Active Touch Count keeps increasing when repeatedly clicking in Simulator Play Mode
Reproduction steps:
1. Open the attached “IN-96723_touch_repro” project
2. Open the “Assets/Scenes/SampleScene.unity” scene
3. Change Game View to Simulator
4. Enter the Play Mode
5. Click repeatedly on the screen fast enough, or with a mouse and a touch pad at the same time
6. Observe the Touch Count
Expected results: Mouse event should only show that Touch Count is 1, if currently pressed down
Actual results: Touch Count increases rapidly
Reproduced with: 1.12.2 (2022.3.59f1), 1.13.1 (2022.3.59f1, 6000.0.42f1, 6000.1.0b10, 6000.2.0a6), 1.14.2 (6000.0.59f1)
Reproduced on: Windows 11 Pro (24H2)
Not reproduced on: Mac Tahoe 26.0, Linux Ubuntu 25.04
Note: Reproduced with both old and new Input Systems
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment