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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
5.3.0f4
Issue ID
756351
Regression
No
Accessing variables in a static generic class nested inside a regular static class crashes Unity
Steps to reproduce:
1. Open attached project
2. Open scene "Test"
3. Open script "Test.cs"
4. Uncomment line 13: Debug.Log(StaticClass.NestedClass<Test>.instance);
5. Run scene - Unity crashes
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